A Forgotten Land That’s Worth Remembering
I’ll be honest. Kirby and the Forgotten Land wasn’t on my radar while working through Pokemon Legends: Arceus. I think I had heard about it but didn’t pay much attention to the content or release date. I had finished the Pokemon game and was talking with a friend the day before Kirby came out when he mentioned that he was picking up the game the next day. The only Kirby game I’d ever owned before that was Kirby Tilt N’ Tumble that a friend had gotten for me for my Gameboy Color. The game lived up to it’s name in that you played by moving the Gameboy Color itself around instead of using normal controller movements. It was a cute mechanic but not something I was great at so it ended up getting set aside. Despite my not so great history with Kirby, I checked out the trailer for the game and it looked pretty interesting. In no time, I was on Amazon ordering my own copy of the game and was playing it two days later. I do not regret this Kirby title in the least. It’s been a lot of fun and I still have a lot more to play.
The story behind the game is that Kirby gets the ultimate karma, being sucked through a crack in space into another dimension. There, he needs to collect a bunch of waddle dees that have been captured and are being held throughout this world. The world is separated into a number of regions with smaller areas within each. The finding and releasing methods of the waddle dees are not as straight forward as you might expect. When you go into each area, you are given a list of objectives. The first is just reaching the end of the level where you will find a cage with a few waddle dees waiting to be released. There are also a few of them hidden through the level that you have to find and release. Listed below those two are a few mystery objectives. As you go through the course, you will discover what they are if you happen to stumble into the requirements. This could be interacting with certain items, finishing something within a time limit, defeating a certain enemy without taking damage, or any of a number of other possible jobs. When you do at least the first part of any objective, you will be clued into what it is so you know to try to finish it. At the end of the stage, you will free a waddle dee for each objective completed for the first time. If there are any undiscovered achievements, one of them will be revealed so you know what to try for on your next run through the area. As you free more waddle dees, they will accumulate in their town on this world. Features of the town will become unlocked at certain milestones.
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Does this sound like enough variety to work with? If not, don’t worry because there’s still more to come. Along the way, you’ll run into items that Kirby can engulf and use as tools and weapons without losing his copy ability. These objects could be anything from a car, a traffic cone, a hoop, an arch, or even just water. This will change Kirby’s shape and allow him to handle specific challenges. If you see something he can use, it will be necessary for the next part of the area, but it is only good for a certain amount of time before you have to leave it behind. Each item will play an important part, often being required to release one of the hidden waddle dee. It can also just be something new and fun to play around with.
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If this sounds like a lot to take in, it is. It’s a lot in a fun way though. There are many ways to play given the various abilities and which ones you feel most competent with. Also, do you want to power through each level to get to the end as soon as possible or do you (like me) want to finish each area and free every waddle dee on the way through before going to the next area? This is all up to you. Each area is repeatable with coins replacing the hidden waddle dees that have been already freed and it tracks your best coin total for the area. In some areas where Kirby inhales an item, there is a star at the end allowing you to retry that portion to get a better time or try to do something in it better. Even the mini-games have a goal time to try to hit as an extra challenge beyond just completing it for the stone. They definitely did a great job on this game and it will be keeping me busy until the next big game comes along.